Game Design

This is a place for everything game design-related that crawls out of the Playtank.

Primarily these things:

  • Game design tools and techniques, in an attempt to formalise cool ideas and work methods that the Playtank comes across.
  • Game development-related articles with topics ranging from ideas on how to use Angelscript in Unreal Engine to reviews of game design books.
  • Tabletop Role-Playing Games and related things, such as a series of one-shot scenarios and mini-campaigns available for download and sporadically updated.